Squirrel Bubble Game AS 3 Experiment
I began to code AS3 games so started with a popluar bubble games, squirrels are lovely and could see everywhere in Canada, so I use ‘Squirrel Bubble’ as the name of my first AS 3 game. A squirrel will transfer a bubble to fire.
Later I will add some script-based animation for another squirrel, walk around here and there, and improve the bonus part. Also it will have a top-10 score board, as well as sounds.
This alpha version I finished in 4 days, most of time coding and debugging (and a whole day for thinking and making squirrels). The debugging of Flash 9 IDE alpha is very limited, what I can do was only ‘trace’ and ‘try…catch’, costed me big hours.
Some rules:
After 80 shots there will be a health bar to indicate you have only 5 chances to failed before a line of additional bubbles will be pushed down. After 400 shots as health exhausted double lines of bubbles will be pushed down.
To play this game alone: http://www.neatfilm.net
Current version: 0.1.0
Todo list:
Add back-end module – Top-10 score board. AI module: Another squirrel will play on the back here and there dynamically and greet you sometime.
I found my ‘lab explorer’ has something weird so I checked today. Actually the new AS3 flash.text.TextField is by default mouse enabled. I turned .mouseEnabled to false then it’s ok now.



